Atari 800 Manuel de l'opérateur Page 12

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The ATARI 410 Program
Recorder i6 an
accssory that
functions
with ihe
ATARI 400 and Lhe
ATART 800 Per"onal Computer
Systems.
The
pr
oper
opFra-
tion ofyour Program
Recorder is expla;ned
in Secljon
8
ofrhP
ATARI
400 and
ATARI 800 Opdator's
Manuals.
Befor usiDg the
Program Recordr
with the
Assembler Editor
cartridge, be sure
you
know how
to operate the
Program
Recoder. The disk
&ives are accessodes
that function
with any
ATARI Per-
sonal Computr
system
with
ai
leasi 16K RAM.
To us a disk drive
you
need a
special
program, the Di6k operatiDg
System
(DoSJ.
At least
16K of memory
is
required
to accommodate
DOS. Consequently,
if
you
are using
an ATARI
400
Personal
Computer System,
you
must upgrade
it from 8K to
16K
(RAM).
This can
be done
ai any ATARI
Service Center.
If
you
arc using the
ATARI 810 Dirk Dri!
e. you shodd
refer to the in6(ructions
rhit come
wirh
ir.
You should alto
read rhF appr opriate
Disk operaling
sysrem
Reference
Manual. Ifyou are
curently usirg
the 9/2419 ver8ion ofDos
(Dos
I),
you must use rhe
prdgram in AppeniJ;x
I I for rhe d,"k
drive ro be comparible
with the Assembler
Editor cariridse.
lfyou are using the
ATARI 815
Du3l Disk Driwe,
you should refer
to the ATARI
8r-5 operator's:uanual
and the
Disk operating
sistem 1I Reference
Manual that
You can also add
the ATARI820r!,
the ATARI S25TM
or the ATARI
822rNi Printer
io
your
Personal
Compute! System
to
give you
"hard
copy"-ihat
is, a
perma-
nent rccord
ofyour
program written on
paper.
All assembly
language
programs
are
divided
into two
parts: a
"soxrce
prosram,
which is a human
readable version ofrhe
program. and
rhe
"object
;roiram.
s hich is lhe compurer-readable
vet"ion of the
program. Thesc two
i,er."ion.
of
th.
progr
am are'disrinct
and mLrst oc'
upy diftire;r
area" of RAM
As the
programmer,
you have three
p
mary
iasks:
HOW AN
ASSEMBLER
EDITOR IS USED
To enter
your source
program into the computer,
dit it
(make
insertioru,
deletions," and
corrections] and
save it to oi
retrieve it
from diskette
or
To translate
youl source code into object
code.
To monitor and debug
the operation of
your object
program
These thiee
rasks are handled
wirh rhree
programs
included
in lhe ATARI
As6embler
Ediror. The
firsr program. called-rhi
bditor.
Provides
many
handy
features
for nte ng the
program and
making insertions, deletions,
and co
ec-
tions to
it. It also aliows
you to save and
retriive
your
source
code The
second
program,
called lhe
AssFmbler,
will translate
your
source
program 'nio an
;bieir
prcsram.
whi)e doing so, ir
will
provide you with an
-assembly
listing.
'
a ;sct;l
listing in
which your source
piogram is lined up side by
side with rhe
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